Farewell Molin!


 In the second level, the player meets an ally Molin. His MAD (military air defender or simply a ship) was damaged, the controls periodically failed, the batteries quickly lost charge. The player charged his batteries by shooting at Molin's MAD. The charge status could be seen on the indicator near his ship. When Molin's controls failed, the player had to push him. It was decided to abandon this mechanic and auxiliary unit since we are very limited in resources.

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