Farewell Molin!
Final Collision (DEMO) » Devlog
In the second level, the player meets an ally Molin. His MAD (military air defender or simply a ship) was damaged, the controls periodically failed, the batteries quickly lost charge. The player charged his batteries by shooting at Molin's MAD. The charge status could be seen on the indicator near his ship. When Molin's controls failed, the player had to push him. It was decided to abandon this mechanic and auxiliary unit since we are very limited in resources.
Get Final Collision (DEMO)
Final Collision (DEMO)
Status | Prototype |
Author | Ninebarrel |
Genre | Shooter, Action |
Tags | Shoot 'Em Up, Singleplayer, Top-Down, Top down shooter |
Languages | English, Russian, Chinese |
Accessibility | Configurable controls |
More posts
- Air Crusher4 days ago
- Final Collision Add UP - point for a destroy units5 days ago
- Final Collision scrolling shooter9 days ago
- Work in progress: Updated setup menu14 days ago
- Work in progress: Improved Wave.17 days ago
- Work in progress: Changing the leveling auxiliary weapons.19 days ago
- Work in progress: Weapon upgrades22 days ago
- Corrections to version pd.0.1May 06, 2024
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