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Devlog
- November 04, 2025 by Ninebarrel#Game art, #devog, #Shmup, #create game, #stg, #game hudWe've updated the user interface. Unnecessary information was removed and new components were added, such as a special attack readiness indicator. Now the player also has access to information about h... Continue reading

- October 31, 2025 by Ninebarrel#Final collision, #stg, #sci-fi shooter, #action, #arcade, #shoot 'em up, #shmup, #gradius, #game artWe've improved the P plasma cannon. The auto-targeting system has been replaced with a lockshot system. The weapon no longer randomly selects targets, but instead acts according to the player's choice... Continue reading

- October 25, 2025 by Ninebarrel#shmup, #scrollshooter, #stg, #gamedevlog, #final, #collision, #arcadeThe player's weapon system has been updated. Players can now only use three attack types. The Delta Generator S and J-Beam have been removed... Continue reading

- October 22, 2025 by Ninebarrel#stg, #top down shooter, #gradius, ##Action, #DevLog, #ScrollShooter, #shoot 'em upOne of the units for level 3. Unit development consists of several parts. The first is the visual part, then comes the setup, after which we move on to the logic, and the final stage is the narrative... Continue reading

- October 18, 2025 by Ninebarrel1#Final Collisio, #shoot 'em up, #sci-fi, #Action, #Shooter, #gradius, #artTraffic is a vital part of any city's life. We all move somewhere, from one point to another, from work to home, from friends to family. Like blood, we pulse along the city's transport routes, keeping... Continue reading

- October 05, 2025 by Ninebarrel1#Final Collision, #Scrolling shooter, #shmup, #STG, #GameDev, #DevLogThe Stacker unit is a robotic system for handling small-sized cargo in warehouses. Developed by Thunder Mechanic. These systems are in high demand in cities such as the City Copper Coast. No postal se... Continue reading

- September 30, 2025 by Ninebarrel1##Final Collision, #classic arcade shooter, #shoot 'em up, #vertical scrolling shooter, #GameDev BlogThe factories stretch perpendicular to the coastline, like arms reaching out to greet incoming ships. The factories are packed with new solutions in the field of copper processing and mining, robotic... Continue reading

- September 27, 2025 by Ninebarrel1#Final Collision, #vertical scrolling shooter, #classic arcade shooter, #retro gaming, #gamedev, #Action, #sci-fi shooterAdded a tool PMA for analyzing player movement. Movement analysis will allow you to evaluate the player's activity and, based on this, give points for completing levels... Continue reading

- September 23, 2025 by Ninebarrel1#Final Collision, #GameDev, #ScrollShooter, #Action, #SciFi, ##ShmupPlayer SCU - Department organized by Molin Rosa in the management of transport infrastructure of the Copper Coast Circle. The main head of the department is Molin Rosa. The department is engaged in en... Continue reading

- September 16, 2025 by Ninebarrel1#FinalCollision, #gamedev, ##Shmup, #TopDownShooter, #Godot, #Action, #Arcade, #RetroAdded points for destroyed unit. Points are objects that need to be collected. For a certain number of unit points, a bonus is thrown onto the screen... Continue reading










